[US2] Import and display a 3D aircraft model

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Grade: Education Subject: AbdulazizAlioglu CENG454-HW1-Abdulaziz-Alioglu-220446606
[US2] Import and display a 3D aircraft model
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As a pilot, I want to see a high-resolution 3D aircraft model in the scene so I can present a visually credible prototype.

Acceptance Criteria:

  • Aircraft model is imported as an FBX file
  • Model is visible in the Unity scene
  • No pink textures are visible
  • The FBX file is tracked using Git LFS
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Answer:

To import and display a high-resolution 3D aircraft model in Unity as per your requirement, follow these steps:

  1. Import the FBX file:

    • Go to Assets > Import Package > Custom Package.
    • Navigate to the location of your FBX file and select it.
    • Click on Import to import the file into your Unity project. Make sure the import settings are set to Automatically Configure and Apply Import Settings.
  2. Check the Model Visibility:

    • Go to the Hierarchy window and check if the imported aircraft model is present.
    • If not, go to the Assets window, find the imported model, and drag it into the Hierarchy window.
  3. Check the Textures:

    • Select the imported aircraft model in the Hierarchy window.
    • Go to the Inspector window to check the Materials component.
    • Ensure that all textures are applied correctly and no pink textures are visible. If there are any missing textures, import them using the Import New Asset button.
  4. Track the FBX File with Git LFS:

    • To track the FBX file with Git LFS, make sure you have Git LFS installed. If not, install it from the official Git LFS website.
    • Add the FBX file to the .gitignore file to exclude it from your Git repository.
    • Use the git lfs track command in the terminal to track the FBX file. For example, git lfs track path/to/your/aircraft.fbx.

By following these steps, you should be able to import and display a high-resolution 3D aircraft model in Unity, ensuring a visually credible prototype for your pilot application.