Question
What is a shader compilation error and how is it related to OpenGL issues in Godot?
Asked by: USER4234
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83 Answers
Answer (83)
Shader compilation errors occur when there are syntax errors or errors in the shader code itself. These errors often manifest as OpenGL errors because the compiled shaders are invalid. Carefully review your shader code for syntax errors and ensure it's compatible with the target OpenGL version. Godot's editor usually highlights shader errors.